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Avastar bento hand location
Avastar bento hand location





avastar bento hand location

One new bone for each wing to allow a simple fan as would be used in a bat-type wing.These are named “Hind” limbs, but using the root bone, the can be relocated to be used elsewhere – such as an extra pair of arms An additional pair of limbs, each with 3 joints apiece, and a new root bone to which they are connected.Two new joints for ears, allowing for floppy or otherwise more flexible ears.Three new centre face bones along the mid-line of the face, two on the lips and one on the forehead.New face bone root: rather than adding extra neck bones, the Lab have added an extra face bone root, which could be used as an extra neck bone if desired.By default these bones are folded up inside the current spine and will not affect the appearance of the avatar, but like other bones they can be repositioned in uploaded meshes, or animated according to need Four new spine joints: two between mPelvis and mTorso, and two between mTorso and mChest.In particular this adds further new bones: Version 5.61, dated March 2nd, 2016, includes the updated Bento skeleton, which the Lab hopes will be the final version. New Project Viewer and Bento SkeletonĪ new version of the Bento project viewer has been released.

avastar bento hand location

Avastar bento hand location update#

Note that this update does not present the discussion in chronological order items discussed have, wherever possible and without compromising the discussion itself, have been grouped together to try to present a complete discussion of the topics raised in turn. For details on each meeting and the location, please refer to the Bento User Group wiki page. The following notes and audio were taken from the weekly Bento User Group meeting, held on Thursday, March 3rd at 13:00 SLT on Aditi.

avastar bento hand location

Project Bento – extending the SL avatar skeleton







Avastar bento hand location